NarraScope 2024

Celebrating Narrative Games

June 21 – 23

at The Strong National Museum of Play

Rochester, NY


Registration is now open! Please be aware that hotel space is tight this year. If you want to attend in person, start planning now.


NarraScope is an event that supports interactive narrative, adventure games, and interactive fiction by bringing together writers, developers, and players.

This year we're at The Strong National Museum of Play in Rochester, NY! We invite you to attend with us in Rochester, or participate virtually – works either way.

Please be aware of our COVID policy for on-site attendees.


NarraScope first took place in 2019, live at MIT. In 2020 and 2022, Narrascope was fully online (we skipped 2021). In 2023 we embraced the hybrid lifestyle, gathering at the University of Pittsburgh while also broadcasting live on our Discord.

Our conference aims to be a place for everyone interested in narrative games to hang out, exchange ideas and get inspired. We do this through a broad selection of talks, keynote speakers, discussions and workshops.

Subjects vary from interactive fiction tools to writing best practices and everything in between. Previous talks had titles like “Choosing Your Happily Ever After”, “Shaping Your Story with Emotional Intelligence” and “Adapting Film’s Techniques for Nonlinear Stories”, to give you a bit of an idea. The NarraScope History site lists everything we did over the past years.




Join the NarraScope Discord! This is a chat forum for NarraScope attendees and those interested in our events. We intend to keep the Discord running all year.

Questions, comments, suggestions about how NarraScope is running? Feel free to contact narrascope@narrascope.org. Thank you for any feedback.

For upcoming details and announcements, please join our mailing list! Or follow @narrascope on Twitter or Mastodon.

NarraScope is hosted by the Interactive Fiction Technology Foundation. It is funded by the donations of IF supporters like you.


NarraScope celebrates the diverse voices of game design. We aim to create a safe, welcoming, and accountable space for all participants.