Episode 4: "How Telltale Designed Tools for Efficient Narrative Development" Panel
Welcome to Through the NarraScope - Episode 4: "How Telltale Designed Tools for Efficient Narrative Development" talk
In this episode, we share a recording of the "How Telltale Designed Tools for Efficient Narrative Development" talk by Zacariah Litton and Carl Muckenhoupt from NarraScope 2019.
Following the panel, we discuss the history of Telltale games and the connection between tools and their influence on game design practices.
You can reach us through sending e-mail to narrascope@iftechfoundation.org with a subject line of "Podcast." Please share with us your thoughts on NarraScope 2019 keynote and what games have personally resonated with you from the panel.
Direct Download: Episode | Archive.org Hosted