NarraScope is a new games conference that will support interactive narrative, adventure games, and interactive fiction by bringing together writers, developers, and players.
For users of ‧ AGS ‧ ChoiceScript ‧ Hypertext ‧ Inform ‧ Ink ‧ Quest ‧ Ren’Py ‧ Storyspace ‧ TADS ‧ Twine ‧ ...add yours? ‧
“Interactive fiction” has many meanings. It describes many kinds of games and many diverse communities of practice. It’s time to bring those communities together to
hang out and chat exchange ideas!
For fans of ‧ Zork ‧ The Walking Dead ‧ The Uncle Who Works for Nintendo ‧ Syberia ‧ Sorcery! ‧ Portal ‧ Photopia ‧ Patchwork Girl ‧ Oxenfree ‧ Myst ‧ Meanwhile ‧ Loom ‧ Lifeline ‧ Howling Dogs ‧ Gone Home ‧ 80 Days ‧ Dream Daddy ‧ Device 6 ‧ Counterfeit Monkey ‧ Choice of Broadsides ‧ The Blackwell Legacy ‧ Analogue: A Hate Story ‧ Adventure ‧
We are still finalizing the details of the venue and schedule. We expect to be in Cambridge, in coordination with MIT’s Comparative Media Studies and Writing department. A call for speakers and talk proposals will be posted soon.
For upcoming details and announcements, please join our mailing list! Or follow @narrascope on Twitter if that's your thing.
Questions? Contact email@example.com.
NarraScope celebrates the diverse voices of game design. We aim to create a safe, welcoming, and accountable space for all participants.
Hosted by the Interactive Fiction Technology Foundation.