Schedule Grid

See the schedule in list form.

All times are shown in US Eastern time.

Friday (June 9)

Our workshop schedule is still under construction. Stay tuned!

Saturday (June 10)

9:009:45
(US Eastern)
Sign-in & breakfast (Lobby)
9:4510:00
(US Eastern)
Opening remarks (Ballroom)
10:0011:00
(US Eastern)
Keynote – Brianna Lei (Ballroom)
11:0011:30
(US Eastern)
Break
11:3012:30
(US Eastern)
Narrative Meets Multiplayer: Creating a Social Narrative Experience – Yoyu Li (Ballroom)
11:3012:30 (US Eastern)
Trust, Lust, and UST: Writing Effective Romance in Games – Amanda Gardner (Room 540)
11:3012:30 (US Eastern)
T. Tanzi and Last Match: Immersive v. Interactive Theatre – John M. Withers IV (Room 548)
11:3011:45 (US Eastern)

Civil Disobedience in Games – Luis Garcia (Room 548)
11:4512:00 (US Eastern)

You Should Be Larping More (If You Want To Exercise Your Interactive Narrative Muscles) – Ben Books Schwartz (Room 548)
12:0012:15 (US Eastern)

Choices of the Oppressed: Writing Choice-Based Fiction Using Theatre of the Oppressed Methods to Enable Muslim Minorites and Challenge Majority Assumptions – Javeria Kausar (Room 548)
12:1512:30 (US Eastern)
12:3013:30
(US Eastern)
Lunch
13:3014:30
(US Eastern)
When Theater Is A Game – David Kuelz (Ballroom)
13:3014:30 (US Eastern)
The Little Engine That Could: The History of the Adventure Game Studio Engine, Games, and Community – Edmundo Ruiz Ghanem (Room 540)
13:3014:30 (US Eastern)
Cataloging Narrative Games to Expand the Bibliographic Universe – Colin Post (Room 548)
13:3013:45 (US Eastern)

Spontaneously Inspired: How Dadaism May Energize Narrative Design – Alejandro Ruiz del Sol (Room 548)
13:4514:00 (US Eastern)

“You”: Addressing the Reader-Player-Character in Twentieth-Century Texts – Pamela Weidman (Room 548)
14:0014:15 (US Eastern)

Representing Disability and Depicting Ableism in Video Games – Hélène Sellier (Room 548)
14:1514:30 (US Eastern)
14:3015:00
(US Eastern)
Break
15:0016:00
(US Eastern)
Cairns & Keystones: Building Interactive Narrative Non-linearly – Ben Schneider (Ballroom)
15:0016:00 (US Eastern)
Endless Stories, Impossible Structures: Conflict and Plot in Mobile F2P Games – Luciano Salerno (Room 540)
15:0016:00 (US Eastern)
Procedural Prohibition: Bringing Story Generation into a Simulation Game – Matthew Viglione (Room 548)
15:0016:00 (US Eastern)
16:0016:30
(US Eastern)
Break
16:3017:30
(US Eastern)
6 “Cons” of Worldbuilding: a Practical Approach to Structured Creation – Gerben Grave (Ballroom)
16:3017:30 (US Eastern)
Designing Narrative Strategy for 4 to 4,000 Players – Nick Bush (Room 540)
16:3017:30 (US Eastern)
“Don’t Try to Explain It” - Why Some Things Should Not Make Sense – Bjarke Alexander Larsen (Room 548)
16:3017:30 (US Eastern)

Sunday (June 11)

9:0010:00
(US Eastern)
Sign-in & breakfast (Lobby)
10:0011:00
(US Eastern)
Thematic Puzzle Design: Learning from Erstwhile, Sub Rosa, and more – Aster Fialla (Ballroom)
10:0011:00 (US Eastern)
How the West Was Many: Crafting a Culturally Diverse Western Adventure with RosewaterJess Haskins (Room 540)
10:0011:00 (US Eastern)
Designing a Narrative-Driven Video Game to Build Resilience in Children who Stutter – Erik X. Raj (Room 548)
10:0011:00 (US Eastern)
11:0011:30
(US Eastern)
Break
11:3012:30
(US Eastern)
Take That! The Multicultural Origins of the Ace Attorney Series – Clara Fernandez-Vara (Ballroom)
11:3012:30 (US Eastern)
How to End the World: A Post-Mortem of RuneScape 3’s 2022 Season Finale – Diana Flindt (Room 540)
11:3012:30 (US Eastern)
On Goncharov (1973): Fact and (Interactive) Fiction – Autumn Chen (Room 548)
11:3011:45 (US Eastern)

Gorogoa: O’ Sensemaking Machine – Joey Centofanti (Room 548)
11:4512:00 (US Eastern)

Cuentitos: a Storylet Engine with Probability at its Core – Fran Tufro (Room 548)
12:0012:15 (US Eastern)

Narrative-Based Games for Sexual Health – KB (Room 548)
12:1512:30 (US Eastern)
12:3013:30
(US Eastern)
Lunch
13:3014:30
(US Eastern)
Going Union: How A Basement Indie Hired AAA Talent (And How You Can, Too!) – Francisco González (Ballroom)
13:3014:30 (US Eastern)
SweepWeave: A Synthesis of Storylets and Simulated Characters – Sasha Fenn (Room 540)
13:3014:30 (US Eastern)
According to Cain: From Concept to Completion – Jim Nelson (Room 548)
13:3014:30 (US Eastern)
14:3015:00
(US Eastern)
Break
15:0016:00
(US Eastern)
Narrative Design in the Age of Twitch – Stacey Mason (Ballroom)
15:0016:00 (US Eastern)
Horror Games: Lore VS Gameplay – Cam (Room 540)
15:0016:00 (US Eastern)
My Game Is A Joke, And I Demand To Be Taken Seriously – Martin Hanses (Room 548)
15:0016:00 (US Eastern)
16:0016:30
(US Eastern)
Break
16:3017:30
(US Eastern)
Wrap-up (Ballroom)